Developer Log Timeline (2026)
-
2026-01-01 10:00 AM
A bunch of small fixes mostly focused at lag prevention
-
2026-01-02 7:00 AM
Fixed all bugs reported after first patch
-
2026-01-08 6:00 PM
Added an brain to the bots
×
Update: 2026-01-01 10:00 AM
- Feature Updates (Summary)
- Espionage no longer requires war
- Any nation can now make an alliance
- Error messages avoid changing page
- Map is compressed
- Dev-Log section added
- Various small bug/ui fixes
- Bug Fixes
- Refreshes will now only occur in the lobby that triggered the refresh, not all other lobbies
- Surrendering, or otherwise losing will now longer trigger an error message
- Espionage is now possible without declaring war
- Tile mappings will only load when the 'Territory Select' is selected, trading faster load pages for slightly delayed click response
- Guest single player no longer has the 'all other nations' restricting guests to the base 11 countries
- UI Changes
- Available nations will now appear at the top of join lists in lobbies
- Verticle bar added to make attack modes more clear
- Map compressed for faster load times
- White box around "declare war" button is removed
- The map is now centered instead of a few pixels to the left
- Error Message Updates
The following error messages replaced with alerts to remove unnecissary page changes- 0 Requests/Battles/Points Left
- Attacking a nation with no border to you
- Attacking a state you can't access that turn
- Navally invading a non-costal state
- Navally invading a nation with no coast Additionally, The following error messages removed by disabling the functionality that caused them
- Declaring war on an ally disabled
- Offering an alliance to an ally disabled
- Interacting with the "no nation selected" nation disabled
- Interacting with the "no nation selected" nation disabled
- Alliance System Updates
Alliance related bugs fixed- Nations are now less likely to accept alliances
- If a minor nations requests alliance to a bot major the minor will join the majors team
- All nations can now offer alliances and create alliances
×
Update: 2026-01-02 7:00 AM
- Feature Updates (Summary)
- Fixed various bugs/ inconveniences that were reported after yesterdays update
- Feature Changes
- Nations chance of accepting alliances slightly increased
- Fixed Bugs
- Nations will no longer automatically pass after 8 hours
- Lobbies will now automatically delete after 48 hours of inactivity
- Dropping a nuke now actually decreases the number of nukes you have
- The drop nukes button will be unavailable unless you have 1 nuke
- You will now ALWAYS get a nuke every turn after researching them as opposed to randomly chanced at getting one
- Boats will now be able to land in Hondoras
×
Update: 2026-01-08 6:00 PM
- Feature Updates (Summary)
- Bots will now play "intelligently"
- Bugs with hostility were fixed
- Feature Changes
- All major nations now start in a war. Each turn 1 major nation will be randomly selected to "play" its turn
The selected bot will fight battles with everyone its at war with, and declare war on the strongest nation if its not at war
This bot will not declare war if it is the strongest nation and is in no war - Fixed Bugs
- Donating a small amount will no longer decrease hosility
- Donating a will no longer affect a nations hostility to all nations, only its hosility to you