Developer Log Timeline (2026)
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2026-01-01 11:00 AM
A bunch of small fixes mostly focused at lag prevention
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Update: 2026-01-01 10:00 AM
- Feature Updates (Summary)
- Espionage no longer requires war
- Any nation can now make an alliance
- Error messages avoid changing page
- Map is compressed
- Dev-Log section added
- Various small bug/ui fixes
- Bug Fixes
- Refreshes will now only occur in the lobby that triggered the refresh, not all other lobbies
- Surrendering, or otherwise losing will now longer trigger an error message
- Espionage is now possible without declaring war
- Tile mappings will only load when the 'Territory Select' is selected, trading faster load pages for slightly delayed click response
- Guest single player no longer has the 'all other nations' restricting guests to the base 11 countries
- UI Changes
- Available nations will now appear at the top of join lists in lobbies
- Verticle bar added to make attack modes more clear
- Map compressed for faster load times
- White box around "declare war" button is removed
- The map is now centered instead of a few pixels to the left
- Error Message Updates
The following error messages replaced with alerts to remove unnecissary page changes- 0 Requests/Battles/Points Left
- Attacking a nation with no border to you
- Attacking a state you can't access that turn
- Navally invading a non-costal state
- Navally invading a nation with no coast Additionally, The following error messages removed by disabling the functionality that caused them
- Declaring war on an ally disabled
- Offering an alliance to an ally disabled
- Interacting with the "no nation selected" nation disabled
- Interacting with the "no nation selected" nation disabled
- Alliance System Updates
Alliance related bugs fixed- Nations are now less likely to accept alliances
- If a minor nations requests alliance to a bot major the minor will join the majors team
- All nations can not offer alliances and create alliances